Fixed horde mod
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@@ -214,7 +214,7 @@ namespace Skopje.Horde
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{
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District = district,
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Name = zone,
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Override = config.Bind(section, "Override", false, (string)null),
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Override = config.Bind(section, "Override", false, string.Empty),
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};
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for (int i = 0; i < Fields.Length; i++)
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@@ -226,7 +226,7 @@ namespace Skopje.Horde
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static void BindField(ConfigFile config, string section, FieldDef field, ZoneSettings zone, bool global)
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{
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// The explanation is written once, above the first global setting.
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string description = global && field.Key == PopulationKey ? Explanation : null;
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string description = global && field.Key == PopulationKey ? Explanation : string.Empty;
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ConfigDescription configDescription = field.IsFloat
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? new ConfigDescription(description, new AcceptableValueRange<float>(field.FloatMin, field.FloatMax))
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: new ConfigDescription(description, new AcceptableValueRange<int>(field.IntMin, field.IntMax));
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@@ -13,7 +13,7 @@ using System.Reflection;
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[assembly: System.Reflection.AssemblyCompanyAttribute("Skopje.Horde")]
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[assembly: System.Reflection.AssemblyConfigurationAttribute("Release")]
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[assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0")]
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[assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0+9c123865bc60d746fed059258434cf5edd44a7e9")]
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[assembly: System.Reflection.AssemblyProductAttribute("Skopje.Horde")]
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[assembly: System.Reflection.AssemblyTitleAttribute("Skopje.Horde")]
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[assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
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@@ -1 +1 @@
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78354d0dbe9c37cdeff6d330f786856a0657639466ace854ec971ba17a86c0d3
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42ab3c7c13550dfa779311625f13b8fdd5e9609809e2bf660b66e2c9ba947355
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@@ -1,3 +1,12 @@
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# SkopjeMods
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Mods for Skopje 83 using BepInEx IL2CPP
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Mods for Skopje 83 using BepInEx IL2CPP.
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## Mods
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| Mod | Description | Version | Status |
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| --- | --- | --- | --- |
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| Damage Numbers | Floating numbers for damage you deal. | 1.0.0 |  |
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| Boss Health | On-screen health bar for the current boss. | 1.0.0 |  |
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| Horde | Multiplies enemy counts, health, and damage, globally or per zone. | 1.0.0 |  |
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| Third Person | Over-the-shoulder camera that can orbit around the player. | 1.0.0 |  |
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